FVertexDeclarationElementList

Shader bindings

Windows
MacOS
Linux

Type

typedef TArray< struct FVertexElement, TFixedAllocator< MaxVertexElementCount > > FVertexDeclarationElementList

References

Module

RHI

Header

/Engine/Source/Runtime/RHI/Public/RHIResources.h

Include

#include "RHIResources.h"

Remarks

Shader bindings

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