GetCachedBoundShaderState

Searches for a cached bound shader state.

Windows
MacOS
Linux

References

Module

RHI

Header

/Engine/Source/Runtime/RHI/Public/BoundShaderStateCache.h

Include

#include "BoundShaderStateCache.h"

Source

/Engine/Source/Runtime/RHI/Private/BoundShaderStateCache.cpp

Syntax

FCachedBoundShaderStateLink * GetCachedBoundShaderState
(
    FRHIVertexDeclaration * VertexDeclaration,
    FRHIVertexShader * VertexShader,
    FRHIPixelShader * PixelShader,
    FRHIHullShader * HullShader,
    FRHIDomainShader * DomainShader,
    FRHIGeometryShader * GeometryShader
)

Remarks

Searches for a cached bound shader state.

Returns

If a bound shader state matching the parameters is cached, it is returned; otherwise NULL is returned.

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