GetShadingPathName

Creates an [FName](API\Runtime\Core\UObject\FName) for the given shading path.

Windows
MacOS
Linux

References

Module

RHI

Header

/Engine/Source/Runtime/RHI/Public/RHI.h

Include

#include "RHI.h"

Source

/Engine/Source/Runtime/RHI/Private/RHI.cpp

Syntax

void GetShadingPathName
(
    ERHIShadingPath::Type InShadingPath,
    FName & OutName
)

Remarks

Creates an FName for the given shading path.

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