Module |
|
Header |
/Engine/Source/Runtime/RHI/Public/RHIContext.h |
Include |
#include "RHIContext.h" |
virtual void RHISetRayTracingCallableShader
(
FRHIRayTracingScene * Scene,
uint32 ShaderSlotInScene,
FRHIRayTracingPipelineState * Pipeline,
uint32 ShaderIndexInPipeline,
uint32 NumUniformBuffers,
FRHIUniformBuffer *const * UniformBuffers,
uint32 UserData
)