Name | Description | ||
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RHITransitionResources ( |
Explicitly transition a depth/stencil texture from readable -> writable by the GPU or vice versa. |
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RHITransitionResources ( |
Explicitly transition a texture resource from readable -> writable by the GPU or vice versa. |
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RHITransitionResources ( |
Explicitly transition a texture resource from readable -> writable by the GPU or vice versa. |
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RHITransitionResources ( |
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RHITransitionResources ( |
Explicitly transition a UAV from readable -> writable by the GPU or vice versa. |