RHITransitionResources

Overload list

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MacOS
Linux
Name Description

Public function Virtual

void

 

RHITransitionResources

(
    FExclusiveDepthStencil DepthStencil...,
    FRHITexture* DepthTexture
)

Explicitly transition a depth/stencil texture from readable -> writable by the GPU or vice versa.

Public function Virtual

void

 

RHITransitionResources

(
    EResourceTransitionAccess Transitio...,
    FRHITexture** InTextures,
    int32 NumTextures
)

Explicitly transition a texture resource from readable -> writable by the GPU or vice versa.

Public function Virtual

void

 

RHITransitionResources

(
    EResourceTransitionAccess Transitio...,
    EResourceTransitionPipeline Transit...,
    FRHITexture** InTextures,
    int32 NumTextures
)

Explicitly transition a texture resource from readable -> writable by the GPU or vice versa.

Public function

void

 

RHITransitionResources

(
    EResourceTransitionAccess Transitio...,
    EResourceTransitionPipeline Transit...,
    FRHIUnorderedAccessView** ...,
    int32 NumUAVs
)

Public function Virtual

void

 

RHITransitionResources

(
    EResourceTransitionAccess Transitio...,
    EResourceTransitionPipeline Transit...,
    FRHIUnorderedAccessView** ...,
    int32 NumUAVs,
    FRHIComputeFence* WriteCompute...
)

Explicitly transition a UAV from readable -> writable by the GPU or vice versa.

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