Module |
|
Header |
/Engine/Source/Runtime/RHI/Public/RHIDefinitions.h |
Include |
#include "RHIDefinitions.h" |
bool IsShaderParameterTypeForUniformBufferLayout
(
EUniformBufferBaseType BaseType
)
Returns whether the shader parameter type needs to be passdown to RHI through FRHIUniformBufferLayout when creating an uniform buffer.