MAX_TEXTURE_MIP_COUNT

Maximum number of miplevels in a texture.

Windows
MacOS
Linux

References

Module

RHI

Header

/Engine/Source/Runtime/RHI/Public/RHIDefinitions.h

Include

#include "RHIDefinitions.h"

Syntax

enum
{
    MAX_TEXTURE_MIP_COUNT = 14
}

Remarks

Maximum number of miplevels in a texture.

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