Module |
|
Header |
/Engine/Source/Runtime/RHI/Public/RHI.h |
Include |
#include "RHI.h" |
bool RHISupportsAbsoluteVertexID
(
const EShaderPlatform InShaderPlatform
)
Returns true if SV_VertexID contains BaseVertexIndex passed to the draw call, false if shaders must manually construct an absolute VertexID.