Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderCore.h |
Include |
#include "ShaderCore.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/ShaderCore.cpp |
Maps a real shader directory existing on disk to a virtual shader directory.
Parameter |
Description |
---|---|
VirtualShaderDirectory |
Unique absolute path of the virtual shader directory (ex: /Project). |
RealShaderDirectory |
FPlatformProcess::BaseDir() relative path of the directory map. |