AllShaderSourceDirectoryMappings

Returns the map virtual shader directory path -> real shader directory path.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderCore.h

Include

#include "ShaderCore.h"

Source

/Engine/Source/Runtime/RenderCore/Private/ShaderCore.cpp

Syntax

const TMap< FString, FString > & AllShaderSourceDirectoryMappings()

Remarks

Returns the map virtual shader directory path -> real shader directory path.

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