BeginCleanup

Adds the specified deferred cleanup object to the current set of pending cleanup objects.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderingThread.h

Include

#include "RenderingThread.h"

Source

/Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp

Syntax

void BeginCleanup
(
    FDeferredCleanupInterface * CleanupObject
)

Remarks

Adds the specified deferred cleanup object to the current set of pending cleanup objects.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss