BindForLegacyShaderParameters

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderParameterStruct.h

Include

#include "ShaderParameterStruct.h"

Syntax

template<typename FParameterStruct>
void BindForLegacyShaderParameters
(
    FShader * Shader,
    const FShaderParameterMap & ParameterMap,
    bool bShouldBindEverything
)

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