Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderCore.h |
Include |
#include "ShaderCore.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/ShaderCore.cpp |
bool CheckVirtualShaderFilePath
(
const FString & VirtualPath,
TArray< FShaderCompilerError > * CompileErrors
)
Validates the format of a virtual shader file path. Meant to be use as such: check(CheckVirtualShaderFilePath(VirtualFilePath)); CompileErrors output array is optional.