ClearUAV

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

ClearUAV

(
    FRHICommandList& RHICmdList,
    const FRWBufferStructured& Structu...,
    uint32 Value
)

ClearUAV() is deprecated. Use RHICmdList.ClearUAVUint or RHICmdList.ClearUAVFloat instead, and handle any necessary resource transitions.

Public function

void

 

ClearUAV

(
    FRHICommandList& RHICmdList,
    FRHITexture*,
    FRHIUnorderedAccessView* Textu...,
    const uint32 ClearValues
)

ClearUAV() is deprecated. Use RHICmdList.ClearUAVUint or RHICmdList.ClearUAVFloat instead, and handle any necessary resource transitions.

Public function

void

 

ClearUAV

(
    FRHICommandList& RHICmdList,
    FRHITexture*,
    FRHIUnorderedAccessView* Textu...,
    const FLinearColor& ClearColor
)

ClearUAV() is deprecated. Use RHICmdList.ClearUAVUint or RHICmdList.ClearUAVFloat instead, and handle any necessary resource transitions.

Public function

void

 

ClearUAV

(
    FRHICommandList& RHICmdList,
    FRHIUnorderedAccessView* UAV,
    uint32,
    uint32,
    const FLinearColor& ClearColor
)

ClearUAV() is deprecated. Use RHICmdList.ClearUAVUint or RHICmdList.ClearUAVFloat instead, and handle any necessary resource transitions.

Public function

void

 

ClearUAV

(
    FRHICommandList& RHICmdList,
    const FTextureRWBuffer2D& Buffer,
    FLinearColor Value
)

ClearUAV() is deprecated. Use RHICmdList.ClearUAVUint or RHICmdList.ClearUAVFloat instead, and handle any necessary resource transitions.

Public function

void

 

ClearUAV

(
    FRHICommandList& RHICmdList,
    const FTextureRWBuffer3D& Buffer,
    FLinearColor Value
)

ClearUAV() is deprecated. Use RHICmdList.ClearUAVUint or RHICmdList.ClearUAVFloat instead, and handle any necessary resource transitions.

Public function

void

 

ClearUAV

(
    FRHICommandList& RHICmdList,
    const FRWBuffer& Buffer,
    uint32 Value
)

ClearUAV() is deprecated. Use RHICmdList.ClearUAVUint or RHICmdList.ClearUAVFloat instead, and handle any necessary resource transitions.

Public function

void

 

ClearUAV

(
    FRHICommandList& RHICmdList,
    const FSceneRenderTargetItem& Rend...,
    const float(&) ClearValues
)

ClearUAV() is deprecated. Use RHICmdList.ClearUAVUint or RHICmdList.ClearUAVFloat instead, and handle any necessary resource transitions.

Public function

void

 

ClearUAV

(
    FRHICommandList& RHICmdList,
    const FSceneRenderTargetItem& Rend...,
    const uint32 ClearValues
)

ClearUAV() is deprecated. Use RHICmdList.ClearUAVUint or RHICmdList.ClearUAVFloat instead, and handle any necessary resource transitions.

Public function

void

 

ClearUAV

(
    FRHICommandList& RHICmdList,
    const FSceneRenderTargetItem& Rend...,
    const FLinearColor& ClearColor
)

ClearUAV() is deprecated. Use RHICmdList.ClearUAVUint or RHICmdList.ClearUAVFloat instead, and handle any necessary resource transitions.

Public function

void

 

ClearUAV

(
    FRHICommandList& RHICmdList,
    FRHIUnorderedAccessView* UAV,
    uint32,
    uint32 Value
)

ClearUAV() is deprecated. Use RHICmdList.ClearUAVUint or RHICmdList.ClearUAVFloat instead, and handle any necessary resource transitions.

Public function

void

 

ClearUAV

(
    FRHICommandList& RHICmdList,
    FRHITexture*,
    FRHIUnorderedAccessView* Textu...,
    const float(&) ClearValues
)

ClearUAV() is deprecated. Use RHICmdList.ClearUAVUint or RHICmdList.ClearUAVFloat instead, and handle any necessary resource transitions.

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