ClearUnusedGraphResources

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderGraphUtils.h

Include

#include "RenderGraphUtils.h"

Syntax

template<typename TShaderClass>
void ClearUnusedGraphResources
(
    const TShaderRef< TShaderClass > & Shader,
    typename TShaderClass::FParameters * InoutParameters,
    std::initializer_list< FRDGResourceRef > ExcludeList
)

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