ClearUnusedGraphResourcesImpl

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

ClearUnusedGraphResourcesImpl

(
    const FShaderParameterBindings& Sh...,
    const FShaderParametersMetadata...,
    void* InoutParameters,
    std::initializer_list< FRDGResource...
)

Clears all render graph tracked resources that are not bound by a shader.

Public function

void

 

ClearUnusedGraphResourcesImpl

(
    TArrayView< const FShaderParameterB...,
    const FShaderParametersMetadata...,
    void* InoutParameters,
    std::initializer_list< FRDGResource...
)

Similar to the function above, but takes a list of shader bindings and only clears if none of the shaders contain the resource.

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