ERDGPassFlags

Flags to annotate passes.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderGraphPass.h

Include

#include "RenderGraphPass.h"

Syntax

enum ERDGPassFlags
{
    Raster          = 0x1,
    Compute         = 0x2,
    Copy            = 0x4,
    GenerateMips    = 0x8,
}

Values

Name

Description

Raster

Pass uses raster pipeline.

Compute

Pass uses compute only

Copy

Pass uses RHI copy commands only.

GenerateMips

Hint to some RHIs this pass will be generating mips to optimize transitions.

Remarks

Flags to annotate passes.

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