ERDGResourceFlags

Render graph specific flags for resources.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h

Include

#include "RenderGraphResources.h"

Syntax

enum ERDGResourceFlags
{
    None          = 0,
    MultiFrame    = 1 << 1,
}

Values

Name

Description

None

MultiFrame

Tag the resource to survive through frame, that is important for multi GPU alternate frame rendering.

Remarks

Render graph specific flags for resources.

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