Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h |
Include |
#include "RenderGraphResources.h" |
enum ERDGResourceFlags
{
None = 0,
MultiFrame = 1 << 1,
}
Name |
Description |
---|---|
None |
|
MultiFrame |
Tag the resource to survive through frame, that is important for multi GPU alternate frame rendering. |
Render graph specific flags for resources.