ERDGTextureMetaDataAccess

Used to specify a particular texture meta data plane instead of the default resource

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h

Include

#include "RenderGraphResources.h"

Syntax

enum ERDGTextureMetaDataAccess
{
    None     = 0,
    HTile,
}

Values

Name

Description

None

HTile

Remarks

Used to specify a particular texture meta data plane instead of the default resource

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