Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderCore.h |
Include |
#include "ShaderCore.h" |
enum EShaderParameterType
{
LooseData,
UniformBuffer,
Sampler,
SRV,
UAV,
Num,
}
Name |
Description |
---|---|
LooseData |
|
UniformBuffer |
|
Sampler |
|
SRV |
|
UAV |
|
Num |