Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderGraphUtils.h |
Include |
#include "RenderGraphUtils.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/RenderGraphUtils.cpp |
static void ClearUAV
(
FRDGBuilder & GraphBuilder,
FGlobalShaderMap * ShaderMap,
FRDGBufferUAVRef UAV,
FVector4 ClearValue
)