Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderGraphUtils.h |
Include |
#include "RenderGraphUtils.h" |
template<typename TShaderClass>
static void DispatchIndirect
(
FRHICommandList & RHICmdList,
const TShaderClass * ComputeShader,
const typename TShaderClass::FParameters & Parameters,
FRDGBufferRef IndirectArgsBuffer,
uint32 IndirectArgOffset
)
Dispatch a compute shader to rhi command list with its parameters and indirect args.