FCopyTextureCS::SelectShader

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/CopyTextureShaders.h

Include

#include "CopyTextureShaders.h"

Syntax

template<typename ShaderType>
static TShaderRef< FCopyTextureCS > SelectShader
(
    FGlobalShaderMap * GlobalShaderMap,
    CopyTextureCS::DispatchContext & OutContext
)

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