FDepthStencilBinding::FDepthStencilBinding

Creates a render target binding informations for a depth/stencil texture.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderParameterMacros.h

Include

#include "ShaderParameterMacros.h"

Syntax

FDepthStencilBinding
(
    FRDGTexture * InTexture,
    ERenderTargetLoadAction InDepthLoadAction,
    ERenderTargetLoadAction InStencilLoadAction,
    FExclusiveDepthStencil InDepthStencilAccess,
    ERenderTargetMsaaPlane InMsaaPlane
)

Remarks

Creates a render target binding informations for a depth/stencil texture.

Notes: Load and store action are on explicit without default values, to force the user to not forget one of these.

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