FDepthStencilBinding

Render graph information about how to bind a depth-stencil render target.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderParameterMacros.h

Include

#include "ShaderParameterMacros.h"

Syntax

struct FDepthStencilBinding

Remarks

Render graph information about how to bind a depth-stencil render target.

Constructors

Name Description

Public function

FDepthStencilBinding()

Public function

FDepthStencilBinding

(
    const FDepthStencilBinding&
)

Public function

FDepthStencilBinding

(
    FRDGTexture* InTexture,
    ERenderTargetLoadAction InDepthLoad...,
    FExclusiveDepthStencil InDepthStenc...,
    ERenderTargetMsaaPlane InMsaaPlane
)

Public function

FDepthStencilBinding

(
    FRDGTexture* InTexture,
    ERenderTargetLoadAction InDepthLoad...,
    ERenderTargetLoadAction InStencilLo...,
    FExclusiveDepthStencil InDepthStenc...,
    ERenderTargetMsaaPlane InMsaaPlane
)

Creates a render target binding informations for a depth/stencil texture.

Functions

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