Module |
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Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderParameterMacros.h |
Include |
#include "ShaderParameterMacros.h" |
struct FDepthStencilBinding
Render graph information about how to bind a depth-stencil render target.
Name | Description | |
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FDepthStencilBinding() |
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FDepthStencilBinding ( |
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FDepthStencilBinding ( |
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FDepthStencilBinding ( |
Creates a render target binding informations for a depth/stencil texture. |
Name | Description | ||
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ERenderTarge... |
GetDepthLoadAction() |
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FExclusiveDe... |
GetDepthStencilAccess() |
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ERenderTarge... |
GetMsaaPlane() |
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ERenderTarge... |
GetStencilLoadAction() |
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FRDGTexture ... |
GetTexture() |