Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/CommonRenderResources.h |
Include |
#include "CommonRenderResources.h" |
struct FFilterVertex
The vertex data used to filter a texture.
Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/CommonRenderResources.h |
Include |
#include "CommonRenderResources.h" |
struct FFilterVertex
The vertex data used to filter a texture.