Module |
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Header |
/Engine/Source/Runtime/RenderCore/Public/RenderResource.h |
Include |
#include "RenderResource.h" |
class FGlobalDynamicIndexBuffer
A system for dynamically allocating GPU memory for indices.
Name | Description | |
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FGlobalDynamicIndexBuffer() |
Default constructor. |
Name | Description | |
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~FGlobalDynamicIndexBuffer() |
Destructor. |
Name | Description | ||
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FAllocationE... |
Allocate ( |
Helper function to allocate. |
|
Allocate |
Allocates space in the global index buffer. |
|
|
Commit() |
Commits allocated memory to the GPU. |
Name |
Description |
|
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FAllocation |
Information regarding an allocation from this buffer. |
|
FAllocationEx |
Information data with usage details to avoid passing around parameters. |