Module |
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Header |
/Engine/Source/Runtime/RenderCore/Public/DynamicBufferAllocator.h |
Include |
#include "DynamicBufferAllocator.h" |
struct FAllocation
Information regarding an allocation from this buffer.
Name | Description | ||
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uint8 * |
Buffer |
The location of the buffer in main memory. |
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ReadBuffer |
The read buffer to bind for draw calls. |
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SRV |
Name | Description | |
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FAllocation() |
Default constructor. |