FGlobalDynamicReadBuffer::IsRenderAlarmLoggingEnabled

Returns true if log statements should be made because we exceeded GMaxVertexBytesAllocatedPerFrame

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/DynamicBufferAllocator.h

Include

#include "DynamicBufferAllocator.h"

Source

/Engine/Source/Runtime/RenderCore/Private/DynamicBufferAllocator.cpp

Syntax

bool IsRenderAlarmLoggingEnabled() const

Remarks

Returns true if log statements should be made because we exceeded GMaxVertexBytesAllocatedPerFrame

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