FGlobalShaderType::SetupCompileEnvironment

Sets up the environment used to compile an instance of this shader type.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/GlobalShader.h

Include

#include "GlobalShader.h"

Syntax

void SetupCompileEnvironment
(
    EShaderPlatform Platform,
    int32 PermutationId,
    FShaderCompilerEnvironment & Environment
)

Remarks

Sets up the environment used to compile an instance of this shader type.

Parameters

Parameter

Description

Platform

Platform to compile for.

Environment

The shader compile environment that the function modifies.

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