FInputLatencyTimer::GameThreadTick

Potentially starts the timer on the gamethread, based on the UpdateFrequency.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderCore.h

Include

#include "RenderCore.h"

Source

/Engine/Source/Runtime/RenderCore/Private/RenderCore.cpp

Syntax

void GameThreadTick()

Remarks

Potentially starts the timer on the gamethread, based on the UpdateFrequency.

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