FRasterizeToRectsVS

Utility vertex shader for rect array based operations.

Windows
MacOS
Linux

Inheritance Hierarchy

FShader

FGlobalShader

FPixelShaderUtils::FRasterizeToRectsVS

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/PixelShaderUtils.h

Include

#include "PixelShaderUtils.h"

Syntax

class FRasterizeToRectsVS : public FGlobalShader

Remarks

Utility vertex shader for rect array based operations. For example for clearing specified parts of an atlas.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss