FRDGBufferSRVDesc

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h

Include

#include "RenderGraphResources.h"

Syntax

struct FRDGBufferSRVDesc

Variables

Name Description

Public variable

FRDGBufferRef

 

Buffer

Public variable

uint32

 

BytesPerElement

Number of bytes per element (used for vertex buffer).

Public variable

EPixelFormat

 

Format

Encoding format for the element (used for vertex buffer).

Constructors

Name Description

Public function

FRDGBufferSRVDesc()

Public function

FRDGBufferSRVDesc

(
    FRDGBufferRef InBuffer
)

Public function

FRDGBufferSRVDesc

(
    FRDGBufferRef InBuffer,
    EPixelFormat InFormat
)

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