Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.h |
Include |
#include "RenderGraphBuilder.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/RenderGraphBuilder.cpp |
void BeginEventScope
(
FRDGEventName && ScopeName
)
Begins / ends a named event scope. These scopes are visible in most external GPU profilers. Prefer to use RDG_EVENT_SCOPE instead of calling this manually.