FRDGBuilder::CreateBuffer

Create graph tracked resource from a descriptor with a debug name.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.h

Include

#include "RenderGraphBuilder.h"

Source

/Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.inl

Syntax

FRDGBufferRef CreateBuffer
(
    const FRDGBufferDesc & Desc,
    const TCHAR * Name,
    ERDGResourceFlags Flags
)

Remarks

Create graph tracked resource from a descriptor with a debug name.

The debug name is the name used for GPU debugging tools, but also for the VisualizeTexture/Vis command.

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