FRDGBuilder::RegisterExternalTexture

Register a external texture to be tracked by the render graph.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.h

Include

#include "RenderGraphBuilder.h"

Source

/Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.inl

Syntax

FRDGTextureRef RegisterExternalTexture
(
    const TRefCountPtr< IPooledRenderTarget > & ExternalPooledTexture,
    const TCHAR * Name,
    ERDGResourceFlags Flags
)

Remarks

Register a external texture to be tracked by the render graph.

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