FRDGResource::MarkResourceAsUsed

The following methods may only be called during pass execution.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h

Include

#include "RenderGraphResources.h"

Syntax

void MarkResourceAsUsed()

Remarks

Marks this resource as actually used by a resource. This is to track what dependencies on pass was actually unnecessary.

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