Module |
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Header |
/Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h |
Include |
#include "RenderGraphResources.h" |
struct FRDGResourceState
Used for tracking resource state during execution.
Name | Description | |
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FRDGResourceState() |
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FRDGResourceState |
Name | Description | ||
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operator!= ( |
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operator== ( |