FRenderResource::GetFriendlyName

Windows
MacOS
Linux

Override Hierarchy

FRenderResource::GetFriendlyName()

FNDIPressureGridBuffer::GetFriendlyName()

FNDIHairStrandsBuffer::GetFriendlyName()

FStaticMeshGpuSpawnBuffer::GetFriendlyName()

FNDIPhysicsAssetBuffer::GetFriendlyName()

FHairGroupPublicData::GetFriendlyName()

FWebBrowserTextureResource::GetFriendlyName()

FSkeletalMeshVertexClothBuffer::GetFriendlyName()

FPlanarReflectionRenderTarget::GetFriendlyName()

FGeomCacheVertexBuffer::GetFriendlyName()

FSkinWeightLookupVertexBuffer::GetFriendlyName()

FDuplicatedVerticesBuffer::GetFriendlyName()

FHairStrandsRestRootResource::GetFriendlyName()

FPositionVertexBuffer::GetFriendlyName()

FColorVertexBuffer::GetFriendlyName()

FHairStrandsDeformedRootResource::GetFriendlyName()

FTexture2DResource::GetFriendlyName()

FHairStrandsRestResource::GetFriendlyName()

FSkinWeightDataVertexBuffer::GetFriendlyName()

FHairStrandsDeformedResource::GetFriendlyName()

FStaticMeshSectionAreaWeightedTriangleSamplerBuffer::GetFriendlyName()

FHairStrandsClusterCullingResource::GetFriendlyName()

FSceneViewport::GetFriendlyName()

FSkeletalMeshGpuSpawnStaticBuffers::GetFriendlyName()

FHairStrandsInterpolationResource::GetFriendlyName()

FTexture::GetFriendlyName()

FWebBrowserTextureResource::GetFriendlyName()

FPlanarReflectionRenderTarget::GetFriendlyName()

FTexture2DResource::GetFriendlyName()

FStaticMeshVertexBuffer::GetFriendlyName()

FStaticMeshVertexBuffer::FTangentsVertexBuffer::GetFriendlyName()

FTextureReference::GetFriendlyName()

FStaticMeshVertexBuffer::FTexcoordVertexBuffer::GetFriendlyName()

FVertexBuffer::GetFriendlyName()

FSkeletalMeshVertexClothBuffer::GetFriendlyName()

FGeomCacheVertexBuffer::GetFriendlyName()

FSkinWeightLookupVertexBuffer::GetFriendlyName()

FPositionVertexBuffer::GetFriendlyName()

FColorVertexBuffer::GetFriendlyName()

FSkinWeightDataVertexBuffer::GetFriendlyName()

FStaticMeshVertexBuffer::FTangentsVertexBuffer::GetFriendlyName()

FStaticMeshVertexBuffer::FTexcoordVertexBuffer::GetFriendlyName()

FIndexBuffer::GetFriendlyName()

FDummyViewport::GetFriendlyName()

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderResource.h

Include

#include "RenderResource.h"

Syntax

virtual FString GetFriendlyName() const

Returns

The resource's friendly name. Typically a UObject name.

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