FRenderTargetBindingSlots::operator[]

Accessors for regular output to simplify the syntax to:

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderParameterMacros.h

Include

#include "ShaderParameterMacros.h"

Syntax

FRenderTargetBinding & operator[]
(
    uint32 Index
)

Remarks

Accessors for regular output to simplify the syntax to:

FRenderTargetParameters PassParameters; PassParameters.RenderTargets.DepthStencil = ... ; PassParameters.RenderTargets[0] = ... ;

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