Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderTargetPool.h |
Include |
#include "RenderTargetPool.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/RenderTargetPool.cpp |
void CreateUntrackedElement
(
const FPooledRenderTargetDesc & Desc,
TRefCountPtr< IPooledRenderTarget > & Out,
const FSceneRenderTargetItem & Item
)