Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/UnifiedBuffer.h |
Include |
#include "UnifiedBuffer.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/UnifiedBuffer.cpp |
template<typename ResourceType>
void ResourceUploadTo
(
FRHICommandList & RHICmdList,
ResourceType & DstBuffer,
bool bFlush
)