FScopedCapture::FScopedCapture

Use this constructor if on rendering thread.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderCaptureInterface.h

Include

#include "RenderCaptureInterface.h"

Source

/Engine/Source/Runtime/RenderCore/Private/RenderCaptureInterface.cpp

Syntax

FScopedCapture
(
    bool bEnable,
    FRHICommandListImmediate * RHICommandList,
    TCHAR const * Name
)

Remarks

Use this constructor if on rendering thread. Use bEnable to allow control over the capture frequency.

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