FShader::GetUniformBufferParameter

Finds an automatically bound uniform buffer matching the given uniform buffer type if one exists, or returns an unbound parameter.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/Shader.h

Include

#include "Shader.h"

Syntax

template<typename UniformBufferStructType>
const TShaderUniformBufferParameter< UniformBufferStructType > & GetUniformBufferParameter() const

Remarks

Finds an automatically bound uniform buffer matching the given uniform buffer type if one exists, or returns an unbound parameter.

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