Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/Shader.h |
Include |
#include "Shader.h" |
template<typename UniformBufferStructType>
const TShaderUniformBufferParameter< UniformBufferStructType > & GetUniformBufferParameter() const
Finds an automatically bound uniform buffer matching the given uniform buffer type if one exists, or returns an unbound parameter.