Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/Shader.h |
Include |
#include "Shader.h" |
const FShaderUniformBufferParameter & GetUniformBufferParameter
(
const FShaderParametersMetadata * SearchStruct
) const
Finds an automatically bound uniform buffer matching the given uniform buffer struct if one exists, or returns an unbound parameter.