Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderCore.h |
Include |
#include "ShaderCore.h" |
Note: we don't hash the optional attachments in GenerateOutputHash() as they would prevent sharing (e.g. many material share the save VS) can be called after the non optional data was stored in ShaderData
Parameter |
Description |
---|---|
Key |
uint8 to save memory so max 255, e.g. FShaderCodePackedResourceCounts::Key |
Size |
|