FShaderCodeArchive::Create

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderCodeArchive.h

Include

#include "ShaderCodeArchive.h"

Source

/Engine/Source/Runtime/RenderCore/Private/ShaderCodeArchive.cpp

Syntax

static FShaderCodeArchive * Create
(
    EShaderPlatform InPlatform,
    FArchive & Ar,
    const FString & InDestFilePath,
    const FString & InLibraryDir,
    const FString & InLibraryName
)

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