FShaderCodeLibrary::CookShaderFormats

Specify the shader formats to cook and which ones needs stable keys.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderCodeLibrary.h

Include

#include "ShaderCodeLibrary.h"

Source

/Engine/Source/Runtime/RenderCore/Private/ShaderCodeLibrary.cpp

Syntax

static void CookShaderFormats
(
    TArray< TTuple< FName, bool >> const & ShaderFormats
)

Remarks

Specify the shader formats to cook and which ones needs stable keys. Provide an array of tuples with names and whether the format needs stable keys.

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