FShaderCodeLibrary::CreatePatchLibrary

Create a smaller 'patch' library that only contains data from 'NewMetaDataDir' not contained in any of 'OldMetaDataDirs'.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderCodeLibrary.h

Include

#include "ShaderCodeLibrary.h"

Source

/Engine/Source/Runtime/RenderCore/Private/ShaderCodeLibrary.cpp

Syntax

static bool CreatePatchLibrary
(
    TArray< FString > const & OldMetaDataDirs,
    FString const & NewMetaDataDir,
    FString const & OutDir,
    bool bNativeFormat
)

Remarks

Create a smaller 'patch' library that only contains data from 'NewMetaDataDir' not contained in any of 'OldMetaDataDirs'.

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