Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderCodeLibrary.h |
Include |
#include "ShaderCodeLibrary.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/ShaderCodeLibrary.cpp |
Create a smaller 'patch' library that only contains data from 'NewMetaDataDir' not contained in any of 'OldMetaDataDirs'.