FShaderCodeLibrary::PackageNativeShaderLibrary

Package the separate shader bytecode files into a single native shader library. Must be called by the master process.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderCodeLibrary.h

Include

#include "ShaderCodeLibrary.h"

Source

/Engine/Source/Runtime/RenderCore/Private/ShaderCodeLibrary.cpp

Syntax

static bool PackageNativeShaderLibrary
(
    const FString & ShaderCodeDir,
    const TArray< FName > & ShaderFormats
)

Remarks

Package the separate shader bytecode files into a single native shader library. Must be called by the master process.

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